Hello Friends I Got this Great Game on the net.
I liked it and It is a very logical game. Also Explained Well.
I dont know who played it but obviously he would be a grandmaster.
I would like to share this game with all chess lovers. So read it below.
(1) P-e4 P-e5
(2) Kt-f3 Kt-c6
(3) B-b5 P-a6
As explained previously this move cannot be regarded as loss of
time as White has to either retreat with the Bishop, adding
nothing to his development, or exchange on c6, helping Black’s
development by opening a line for the Bishop c8.
(4) B-a4 Kt-f6
The move B-c5 which Black might consider instead of Kt-f6 is not
to be recommended as White would reply P-c3 and then force the
exchange of Black’s center-Pawn by P-d4. The complete control of
the center which White would gain in the further course of the
game would soon give him an overwhelming attack. For instance:
(4) …, B-c5; (5) P-c3, Kt-f6; (6) o-o, o-o;
(7) P-d4, Pxd4; (8) Pxd4, B-b6; (9) P-e5, Kt-e8; (10) P-d5, Kt-
e7; (11) P-d6, Pxd6; (12) Pxd6, Kt-g6; (13) B-g5, etc.
(5) P-d3
It is customary for White to castle at this point. P-d3 is
certainly a good move as it enables the development of the
Queen’s Bishop, but o-o is very likely better as it reserves the
option of advancing the Queen’s Pawn either one or two squares.
When advancing the Pawn two squares White has to avoid the
following trap: (5) o-o, B-e7; (6) P-d4, P-b5; (7) B-b3, Pxd4
(not Ktxd4 on account of (8) Bxf7 and (9) Ktxe5 +); (8) Ktxd4
??, Ktxd4; (9) Qxd4, P-c5 followed by P-c4 winning the Bishop.
What White can try in this variation is the Pawn sacrifice (8) P-
c3, Pxc3, through which he obtains a considerable advantage in
the development of the pieces.
After (5) o-o White threatens to win the Pawn e5 by (6) Bxc6 and
(7) Ktxe5, as now Q-d4; (8) Kt-f3, Qxe4 is not possible on
account of (9) R-e1. Black has various ways to counter this
threat. He can either defend the Pawn by P-d6 or play B-e7 with
the view to capture the Pawn e4 in case White should take the
Pawn e5, or, finally, he can capture the Pawn e4 at once.
All of these three variations are playable for Black although it
appears that White obtains a slight advantage however Black
continues. This opening is consequently a great favorite in
modern Tournament play.
[Footnote: Following are the two main variations which have been
adopted in the practice of the Masters:
A. (5) o-o, B-e7; (6) R-e1 (protecting the Pawn e4 so that
Black has to defend himself against Bxc6 and Ktxe5), P-b5; (7) B-
b3, P-d6; (8) P-c3 (preserving the Bishop against the exchange
threatened with Kt-a5), Kt-a5; (9) B-c2, P-c5; (10) P-d4, Q-c7.
Now the Pawn e5 is sufficiently protected and Black threatens to
exert pressure on d4 by playing B-g4 and Kt-c6. It might seem
that White can ignore this threat and as soon as d4 attacked
either exchange the Pawn on e5 or advance him to d5. However, the
former maneuver would open the d-file for Black's Rooks and the
latter would not be very good either before Black has castled;
for the advance of the d-pawn closes the center-files permanently
for the Rooks so that Black's King is safe in the center while
White may have to face an attack on the King's wing which Black
might initiate by storming with the h and g Pawns.
For all these reasons White is justified in making the waiting
move (11) P-h3, which safeguards the square d4 against the
indirect attack B-g4 and at the same time prepares an attack
along the lines of the one discussed in connection with Diagram
52. After (11) ..., Kt-c6; (12) B-e3, o-o; White can safely
advance the Queen's Pawn and then launch the attack referred to
above.
B. The second variation arising from the position of Diagram 62
is (5) o-o, Ktxe4. It seems rather dangerous for Black to take
the Pawn as long as his King is in the e-file which White can
occupy with his Rook; but after (6) R-e1, Kt-c5; (7) Ktxe5,
Ktxe5; (8) Rxe5 +, Kt-e6, White has not much attack and for this
reason the opening is generally treated in a different way. As
the strongest move is considered (6) P-d4. Black can hardly take
this Pawn as R-e1 and Ktxd4 would follow threatening to win a
piece; but he may try to maintain his Knight on the dominating
square e4 by (6) ..., P-b5; (7) B-b3, P-d5. After (8) Pxe5, B-e6;
(9) P-c3 (again providing a retreat for the Bishop), B-e7; (10)
Ktb1-d2, Black's best continuation is probably Ktxd2; (11) Qxd2
(not Bxd2 on account of B-g4); Kt-a5 or o-o. The maneuver (10)
..., Kt-c5; (11) B-c2, P-d4, which was tried in several recent
tournaments, is of doubtful value as Black loses control of the
important center-square e4. White can use this square for an
attack on the weak point c6 as follows: (12) Kt-e4, Pxc3; (13)
Ktxc5, Bxc5; (14) B-e4, Q-d7; (15) Q-c2, B-d5 (in order to answer
R-d1 with Bxe4); (16) B-g5, and Black does not seem to have a
satisfactory defense. For instance (16) ..., B-b6; (17) Ra1-d1,
Bxe4; (18) Qxe4, Q-e6; (19) R-d6 or (16) ..., Bxe4; (17) Qxe4,
Pxb2; (18) Ra1-d1, P-b1 (Q); (19) Rxb1 followed by R-c1.]
(5) … P-b5
The simplest and probably best way to defend the Pawn e5 against
the threat Bxc6 and Ktxe5 is P-d6 without P-b5.
(6) B-b3 P-d6
The alternative was B-c5. White could then not have captured the
Pawn e5 by (7) B-d5, o-o; (8) Bxc6, Pxc6; (9) Ktxe5 on account of
Q-d4, threatening mate on f2 and attacking the Knight.
(7) Kt-g5
This attack with two pieces in the early stage of the opening is
contrary to the general principles of strategy. White wins a Pawn
but this cannot be considered an adequate equivalent for the time
he loses in doing so. He neglects his development and he is bound
to suffer for that sooner than he can make the weight of his
extra-Pawn felt.
(7) … P-d5
(8) Pxd5
Black cannot recapture the Pawn as this would give White an
occasion to initiate a violent attack starting with the sacrifice
of the Knight on f7, thus: (8) …, Ktxd5; (9) Ktxf7, Kxf7; (10)
Q-f3+, K-e6 (the Knight d5 has to be protected); (11) Kt-c3,
Ktc6-e7; (12) o-o, followed by R-e1, P-d4, etc. The exposed
position of Black’s King is well worth the piece which White has
sacrificed.
(8) … Kt-d4
With this move Black crosses White’s plans by exchanging the
Bishop who was to play the main part in the attack, and, as a
consequence, the Knight g5 does not have a chance to do any
useful work either.
(9) P-d6
Opening again the diagonal of the Bishop and getting rid of the
advanced Pawn by exchange before Black has an occasion to capture
him.
(9) … Ktxb3
(10) Pxc7 Qxc7
Black could regain his Pawn by Q-d5; (11) Pa2xb3, Qxg2; (12) Q-
f3, Qxf3; (13) Ktxf3, B-b7; (14) K-e2, B-d6 and Bxc7; but in
doing so he would give up his advantage in development, which, as
the further course of the game proves, is much more valuable.
(11) Pa2xb3 B-b7
(12) o-o P-h6!
If Black proceeded to develop his pieces indiscriminately, his
advantage would soon vanish. White needs only two moves–R-e1 and
Kt-e4–to paralyze the effect of Black’s powerful Queen’s Bishop
and to regain control of the center where at present Black has
the upper hand on account of his center-Pawn.
(13) Kt-f3 B-d6
(14) R-e1 o-o
(15) Ktb1-d2 Ra8-d8
(16) P-c3
White does not risk Kt-e4 as Black, after Ktxe4; (17) Pxe4, can
uncover the Rook by B-b4 attacking White’s Queen and Rook at the
same time. White’s only defense would be (18) B-d2 or Kt-d2, but
he would pin himself badly in either case and Black would obtain
an overwhelming attack by P-f5, which enables his King’s Rook to
join the fray.
With P-c3 White protects himself against B-b4 and now actually
threatens to interrupt the diagonal of Black’s Queen’s Bishop.
Black will naturally try to prevent this and the first move which
presents itself for the purpose is P-e4, opening a line for the
Bishop d6 and the Queen at the same time. At first sight the move
does not seem playable as on e4 the Pawn is three times attacked
and only twice defended; but White cannot withdraw both the
Knight d2 and the Pawn d3 from the Queen’s file on account of the
threat Bxh2+ winning the Queen for Rook and Bishop. Black can,
therefore, safely advance the Pawn.
(16) … P-e4
(17) Pxe4 Ktxe4
(18) Q-c2
Now that the Queen has left the d-file, unpinning the Knight,
something must be done for the Knight e4 who is twice attacked
and only once protected. Two moves come into consideration. One
is P-f5 which maintains the Knight in the dominating center-
position, as White cannot take him without opening the f-file for
Black’s Rook and losing the Pawn h2 who needs the protection of
the Knight f3. The other is Ktxd2, winning the Pawn h2 right away
no matter whether White retakes with the Bishop or with the
Knight. Which of the two moves is the better is difficult to say
and is more or less a matter of temperament. A player who prefers
a slow and sure advance will choose P-f5. A player who likes a
faster pace will start the hand-to-hand fight without delay by
Ktxd2. It is the latter move on which Black decides.
(18) … Ktxd2
White now faces the dilemma whether to recapture with the Bishop
or with the Knight. If he takes with the Bishop Black exchanges
on f3, breaking up White’s chain of Pawns, and he regains his
Pawn by Bxh2. If he takes with the Knight, Black also wins the
Pawn h2, but the other Pawns in front of the King remain intact.
The drawback to the latter continuation is, however, that White’s
development is delayed for another two moves, as the Queen’s
Bishop is shut in. For this reason White decides on Bxd2,
probably also hoping that he will be compensated for the broken
Pawn position by an attack in the g- or h-file which Black’s
maneuver opens.
(19) Bxd2 Bxf3
The fact that Black has to exchange his well placed Queen’s
Bishop in order to win the Pawn h2 was very likely another reason
which induced White to retake with the Bishop.
(20) Pxf3 Bxh2+
(21) K-g2
A general survey of the position shows clearly that Black has the
advantage. His Rook d8 is ready to take part in the battle while
White has to make several preparatory moves with his Rooks before
he can make use of them on the King’s wing, the only part of the
board where they have a chance to be effective. In the e-line
which White’s Rook controls at present, there is no tangible
object for an attack.
Moreover, White’s King is rather exposed while Black’s King is
safely entrenched behind his Pawns.
A good continuation for Black, which presents itself at first
thought, is R-d6, enabling the doubling of the Rooks in the d-
line or the participation of the Rook d6 in a fight on the King’s
wing.
(21) … R-d6
(22) R-e4
White cannot take the Bishop h2 as Rxd2 would win the Queen. (22)
P-f4 would not be good either as Black would reply Q-d7,
threatening Rxd2 as well as Q-g4+; Kxh2, R-g6 and mate in two
moves.
With R-e4 White attempts to protect his King by R-g4 against
attacks in the g-file, and Black naturally tries to foil this
attempt.
(22) … P-f5
(23) R-h4
Black has now to decide whether he should withdraw his Bishop to
e5 or counterattack White’s Bishop by Q-d7 or Q-d8 or Rf8-d8. The
counterattack looks better as it threatens to force an entrance
for the Rooks in the second rank, displacing White’s Queen and
attacking the King from the flank. The withdrawal of the Bishop
would give White time to play his Queen’s Rook over to the King’s
wing.
The most forcible of the three moves available for the
counterattack is Q-d8, which attacks the Rook h4 too, thereby
depriving White of the possibility to save his Bishop by flight.
(23) … Q-d8
(24) Rxh2 Rxd2
(25) Q-c1
White’s Queen has now hardly any mobility and in addition she
shuts off the Queen’s Rook from the King’s wing. Black, on the
other hand, can easily get his Rooks to cooperate by doubling
them either in the d-file or in the second rank. He decides on
the former alternative because the control of the Queen’s file
keeps White’s troops separated in two parts which have little or
no communication with each other, while Black’s pieces are ready
for concentration on the King’s wing at any moment.
(25) … Q-g5+
(26) K-h1 Rf8-d8
(27) Q-e1
With the intention to play Q-e6+, thereby gaining time to swing
over the Queen’s Rook to the King’s wing.
(27) … K-h7
(28) Q-c1
The Queen cannot leave the first rank on account of the threat R-
d1+. It lies near for Black to try to force her out by attacking
the square d1 once more with the Queen, thereby threatening to
win the Queen for a Rook by the check on d1. He can accomplish
this by playing the Queen into the d-file behind the Rooks.
(28) … R-d6
(29) P-c4
Apparently White does not recognize Black’s intention, or he
would have played (29) Q-f1 in order to answer Q-d8 with (30) R-
e1, R-dl; (31) K-g2. But Black would then also have had an easy
win by playing (29) …, Rxb2 and doubling the Rooks in the
second rank.
(29) … Q-d8
(30) Q-c3
The only alternative to save the Queen was K-g2, but then R-d1
would have won a clear Rook.
Black now enforces a mate in ten moves: R-d1+; (31) Rxd1, Rxd1+;
(32) K-g2, Q-g5+; (33) K-h3, R-g1; (34) Q-d4, Q-h5+; (35) Q-h4,
Qxf3+; (36) Q-g3, Rxg3+; (37) Pxg3, P-f4; (38) K-h4, Qxg3+; (39)
K-h5, Q-g5 mate. This instructive game was not lost through a
faulty combination but on account of loss of time in the opening
which could not be regained.
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